Frente | When a virtual object is placed between the user and the real world, object recognition and computer vision can be used to allow the object to be manipulated by actual physical objects, and allow the user to interact with the virtual elements. |
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Verso | Quando um objeto virtual é colocado entre o usuário e o mundo real, o reconhecimento de objetos e a visão computacional podem ser usados para permitir que o objeto seja manipulado por objetos físicos reais e permitir que o usuário interaja com os elementos virtuais. |
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